
Sun Wukong The Monkey King Monk Build Early to End Game Guide – Prominence II
Sun Wukong Monkey King Monk Build Guide: Early to End Game – Prominence II
This comprehensive guide covers everything you need to know to play Sun Wukong, the Monkey King Monk, in Prominence II from start to finish. Whether you’re just beginning your adventure or preparing for end-game content, this guide walks you through gear progression, enchantments, talent builds, and the optimal DPS rotation to maximize your effectiveness in combat.
Early Game Gear Setup
When starting your Sun Wukong journey, begin with Warrior gear, which provides armor and physical damage bonuses. Pair this with any jaw-wielding, fast weapons such as a rapier, then progress through Iron and Diamond variants as you advance. If needed, Netherite is also an option.
You’ll acquire three main weapons during early game:
Fist of Fury – relatively easy to craft
Fury of a Thousand Fists – your artifact weapon
Pillar of the Monkey King – has its own dedicated spells
Your early game playstyle involves dual-wielding Fist of Fury and Fury of a Thousand Fists, then swapping to Pillar of the Monkey King as needed. You’ll also equip Rogue Hand as your only other necessary item.
Late Game Armor Progression
The end-game armor set is Titan’s Shroud, which provides armor, armor toughness, and physical damage. To obtain it, you’ll need to upgrade through the following armor tiers in this exact order:
Warrior Gear
Berserker Armor
Netherite Berserker Armor (upgrade of Berserker)
Dark Armor (upgrade of Netherite Berserker)
Titan’s Shroud (final upgrade)
Each upgrade can be performed at the Smithing station. Dark Armor is created by upgrading Netherite Berserker Armor, which itself is an upgrade of the base Berserker Armor.

Enchantments and Gear Modifications
Armor Enchantments
Apply the following enchantments to your end-game armor:
Swift Sneak 4 – enhances movement speed while sneaking
Multi-roll – grants extra rolls for mobility
Acrobat – reduces cooldown on rolls
Cowardice – grants strength buff when at full health
Frenzied – grants haste when health drops below 50%
Protection, Blast Protection, Magic Protection – standard defensive enchantments
These enchantments create a dual-buff system: you gain Cowardice at full health and Frenzied below 50% health. This means you only lack a buff between 50-99% health, providing excellent sustained bonuses during combat.

Weapon Enchantments
For your weapons, apply these enchantments:
Ambush – deal extra damage while sneaking or invisible (use invisibility potions if needed)
Sneak Echo – perform area-of-effect (AOE) damage in a 3-block radius around yourself when attacking
Sharpness – standard damage increase
Smite – additional damage scaling
Always attempt to sneak when attacking to maximize the benefits of Ambush and related abilities.

Gear Trim and Resistance
For your gear trim, choose between:
Silver Trim or Diamond Trim – Diamond provides damage reduction, while Silver provides more damage at night
Apply Eta Ingot to your helmet and body armor. This ingot helps with corruption resistance, preventing you from taking excessive corruption damage during intense fights.

Accessories and Items
Artifact Accessories
Equip the following accessories for optimal performance:
Drinking Hat – makes drinking and eating items much quicker
Running Shoes – provides extra step height and movement speed
Charm for Generation – easy regeneration that’s simple to craft
Amulet Breaks – reduces damage from spells (or Turtle Breaks for normal damage reduction)
Damage and Survival Gear
To maximize damage output and survival, use:
Power Glove – increases damage
Ring of Fury – damage amplification ring
Amulet of Torture – additional damage boost
Food and Healing
For sustenance during combat:
Health Flasks – standard healing item
End Congee – provides regeneration, resistance, health restoration, and temporary max health boost for superior survivability
While mending works in early game, switch to Hardening Catalysts applied to all gear pieces in late game to ensure your equipment never breaks.

Talent Build Path
Your talent tree progression focuses on balanced stat growth with emphasis on physical damage and haste:
Left Path (Primary Focus)
Start with the Rose Path, which grants increased haste and physical damage. Continue down the left side accumulating:
Physical damage boosts
Additional haste
Skill Cars Cool – melee hits have a chance to call down a molten hammer from the sky, dealing fire damage to your target and nearby enemies
Warrior’s Devotion – grants +10 physical damage and increases damage while wielding 2 weapons at the cost of elemental magic damage (which this build ignores)
Staff of X – doubles damage when wielding this 2-handed weapon, though it reduces haste significantly
Skywood Sunda – gain a stack of barrier per stack of might on you. Charge forward knocking back enemies, perform an upward strike, then launch back down for a three-hit combo that scales with your highest attack stat
Right Path (Secondary)
Branch right for:
Range damage
Maximum health
Movement speed
Health regeneration
Armor efficiency
Jump height
Fury of a Thousand Fists Path
For your artifact weapon talent tree, follow this progression:
Start with the first node
Branch right toward attack speed
Fist of the Void – every time you hit a soul-empowered target, deal increased damage scaling to your corruption stat
Soul Power – increases damage dealt by soul-related abilities
Continue through remaining nodes to maximize efficiency

Combat Rotation and DPS Strategy
Phase 1: Setup
Begin combat by equipping Pillar of the Monkey King and casting:
Slice and Dice – enter battle trance to gain increasing attack power with each hit (stacks up to 10). The faster you attack, the more attack power you accumulate
Rending Winds – primary damage ability from Pillar of the Monkey King
Slice and Dice originates from the Rogue Handbook and is crucial for your damage scaling.

Phase 2: Burst Damage
Once you’ve built Slice and Dice stacks, swap to dual-wielding Fist of Fury and Fury of a Thousand Fists, then immediately cast:
Enrage – boost your attack speed to 500% and dramatically increase your attack frequency while maintaining all Slice and Dice stacks
During this phase, your combination of Slice and Dice buffs plus Enrage creates exponential damage scaling as each rapid hit further increases your attack power.
Phase 3: Heavy Damage
Swap back to Pillar of the Monkey King and cast:
Monkey King’s Reckoning – use until the third activation
Rending Winds – cast again once off cooldown

Rotation Summary
Your complete DPS rotation cycles through these steps:
Cast Slice and Dice and Rending Winds with Pillar of the Monkey King
Swap to dual fists (Fist of Fury + Fury of a Thousand Fists)
Cast Enrage to activate massive attack speed boost
Swap back to Pillar of the Monkey King
Cast Monkey King’s Reckoning (up to third activation) and Rending Winds
Repeat as abilities come off cooldown
This rotation maximizes your Slice and Dice stacks before unleashing the Enrage burst, then allows those stacks to amplify your heavy-hitting finisher abilities.
Summary
Sun Wukong in Prominence II is a dynamic monk build that emphasizes rapid strikes, strategic weapon swapping, and stack management. Progress through the armor tiers methodically, carefully choose your enchantments to balance offense and defense, and master the three-phase combat rotation for optimal damage output. Whether you’re tackling dungeons or challenging bosses, this comprehensive build provides the tools and knowledge to excel from early game through end-game content.
— Want to Support? —
If you would like to help us continue making these guides – please consider joining our patreon here – https://www.patreon.com/c/JaviHeals
Alternatively – we host a group of MC Servers you can join here – https://discord.gg/zD7Gjt6MHF








